Developer Documentation

QuickTime 4 API Documentation

Programming With QuickTime VR

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Floating-Point Point Structure

Several QuickTime VR Manager functions use a floating-point point structure to specify a point in a panorama or an object. The floating-point point structure is defined by the QTVRFloatPoint data type:

struct QTVRFloatPoint {
    float                       x;
    float                       y;
};
typedef struct QTVRFloatPoint QTVRFloatPoint;
x
The horizontal coordinate of the point.
y
The vertical coordinate of the point.

© 1998 Apple Computer, Inc.

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